Underworld: Awakening, The Darkest Hour stereographer Kasimir Lehto details the 3D entertainment experience

Shooting, editing, and delivering the first ever 3D documentary on explosive demolition for international broadcast has connected us with others who are forging paths into the third dimension.

These brilliant, passionate, innovative filmmakers are redefining entertainment … one project at a time.

One of the people we’ve spoken to is Kasimir Lehto.

Lehto, who found us through an article detailing the production of Blowdown 3D, has been in the stereoscopic filmmaking business since 2005.

In that time, he’s worked as a stereographer/DOP on several 3D productions, including Underworld: Awakening and The Darkest Hour. His latest project, Apartment 1303, is slated for production this fall in Montreal, Canada.

Born in Finland to filmmaker parents, Lehto has been immersed in cinematography his whole life. Here’s what he had to say about the exciting world of 3D:

On entering the third dimension

I got involved six years ago. I noticed all the marks in the air that this would be the next step in the history of cinema in terms of distribution and new kind of form. I foresaw that this is the new area where cinema is evolving. You have to take risk to accomplish something or go forward. I was keen to find new horizons in filmmaking – it was strong intuition so I just went for it.

It inspired me. It allowed me to forget everything I know about cinematography and filmmaking and try to and start to build again on top of a new principle – this new format that brings up creative possibilities and rethinking the cinematic language.

On funding stereoscopic films

We founded a company called Stereoscape to generate works for us in 3D. First we applied for money from different technology research centres, film funds for researching and test-driving 3D. We got quite a lot of money from Finland to research and develop this whole thing – we were government-financed.

On the road to 3D

When we started there wasn’t much knowledge and tricks and technology around so it took like a really long time to figure out. We did a lot of short films and a lot of demo content which we tried to figure out how to shoot 3D, how to place the cameras, how to edit, how to view which took enormous time for us because nobody was really doing it in the small budget level we were doing.

Figuring out everything was kind of a struggle but the was the fun of it, to kind of explore and learn new things, to figure it out and to have it working. Now everything has changed dramatically. Editing software is supporting 3D, there are a lot of different 3D cameras for different price ranges and budgets, there are production services, there is screening, there are 3D TVs.

On 3D’s universal appeal

3D gives the viewer more information. When the viewer receives more information that’s a richer experience and it engages you in a deeper level. My basic ideology is that drama is actually one of the best areas to work in 3D. You are observing the people and the action and the drama between them. When the 3D is added it gives the viewer a richer experience of the character, which makes it more real and more understandable.

I think that 3D is something between the cinema and the theatre. We all know that with the theatre the presentation of the characters is real so the whole context of the story or the subtext is stronger. In drama it’s about emotions and the story. 3D can deliver these characters and situation with a higher level of information like social signals, emotional signals – if all this can be delivered in a stronger level of information that’s always better.

The 2D/3D debate: it’s black and white

You know many times in the past people have asked me why 3D is better than 2D then I’ve asked them “what do you prefer, black and white or colour in films?” And 99 per cent of the time it’s like “colour” and then I ask why. They always the answer is it’s because it feels more realistic. 3D it delivers the content on a more realistic level so in that case the viewer is more encased and he feels what he sees at a stronger level. You feel that you’re being there, you’re part of the whole story or scene, you’re in the room. That’s why 3D is good and why stories can benefit from it.

On the creative process

[As a stereographer] the biggest challenge is to get everybody on board on making a 3D film and telling the story in three dimensions … to start feeding people and to start helping people understand the difference. The optimal ways to block a scene in 3D, how the cutting and editing pace is different, how to incorporate all these things for the method.

[As a DOP] The biggest challenge is to try to give the director as many tools and as many references and experience so that he or she could be able to tell the story in a way that it works great in 3D in a way that 3D wouldn’t disturb his or her method … it would be a fluent experience. So it’s optimizing the storytelling method to match the 3D.

The biggest reward happens every day you look 3D on a big screen. When you screen your dailies or test or whatever it’s always shocking of how amazing it is. And you get more rewards when things are working smoothly and you get great shots and as a cinematographer you can use the camera in a way that is kind of matching how the audience wants to see 3D. Once you get to the kind of method where you can shoot 3D in a 3D way, not within a 2D method, that’s when the 3D starts to flourish.

On stereoscopic success

Try to look at as much 3D as possible. Try to make test shoots and try to explore things and learn from it. You have to learn how the 3D is different from 2D and according to that information you should tune your method to match the features of 3D.

The biggest asset in the set is everybody’s mind. So everybody should, from the whole team, director and DOP, production designer and producer, all the key positions should have experience or knowledge about the 3D so everybody understands what it is and how is it different from the 2D method.

On indie filmmaking and the future of 3D innovation

Indie films are more capable of mobilizing or utilizing this form that’s because they are smaller so they can explore and be more innovative. And since they are small they have to be smart and kind of jump higher than they actually are. There’s more intention of really nailing it and exploring it in ways that it can be really impressive and tell the story. I’m sure the big films will follow but they are so huge it takes more time for them to kind of evolve and arrive.

The last word

I’m quite positive that 3D is here to stay. If we look at how far moving pictures have come in the last 100 years it would be naïve to think that the format would stay in the 2D format. It’s the rule of evolution. Things are going forward – I don’t think there’s any other option for visual media language than to go to the third dimension.

Production company captures explosive demolition in 3D

FOR IMMEDIATE RELEASE

Production company captures explosive demolition in 3D

First implosion ever to be filmed in 3D for international broadcast to make U.S. debut on 3net

VANCOUVER, CANADA – It’s explosive demolition like you’ve never seen before.

For the first time ever a film company has shot, edited and delivered a documentary on structural implosions in 3D.

Parallax Film Productions Inc. used 20 custom-rigged cameras to stereoscopically capture the implosion of a 100,000-seater sports stadium in Salvador, Brazil from every conceivable angle.

This unprecedented visual experience, originally commissioned by History Television and National Geographic Channels International, has been acquired by the 24-hour 3D channel 3net and will make its U.S. debut this Sunday, Aug. 28.

“3net is trying to be the gold standard for 3D,” says Mark Ringwald, Director of Scheduling and Acquisitions for 3net, a joint venture between Discovery Communications, Sony and IMAX. “We work really hard to make sure everything is the best it can be in terms of 3D convergence.”  “Blowdown 3D is a great story about collapsing a stadium, and all the 3D is really good.”
(more…)

Blowdown Season II Canadian premiere: a film company’s quest to capture the ultimate implosion

As History Television prepares to air Super Stadium, the first episode of Blowdown Season II, Tuesday night at 7 p.m, here in house we’ve been talking about the groundbreaking triumphs – and inevitable agonies – behind the incredible shots that make these shows so undeniably explosive.

A high-stakes mission

After shooting, editing, and delivering eight episodes of the series, which follows Controlled Demolition Inc. as they tackle the world’s toughest implosions, I can say with certainty that there’s nothing like the rush we get when the crew returns to the production office after an implosion.

They may be on the road for weeks filming the prep work leading up to the demo, but everything rides on the footage they get on the last day, and there is little room for error and no do-over.   It is the ultimate life lesson.

We call it demo porn and we pour over the shots as they come in.

The money shots

When we filmed Blowdown II: Spyship – the sinking of the Hoyt. S. Vandenberg off the coast of Key West, Florida – we mounted recoverable cameras and harddrives that filmed her as she sank. Listen to the sound as one goes down: it is utterly eerie.

Blowdown – Unsinkable: camera rides the Hoyt S. Vandenberg down from Parallax Film on Vimeo.

In our mission to capture a potentially record-breaking drop for Blowdown II: Monster Tower, we mounted cameras on the top floors of the doomed Ocean Tower condominium project on South Padre Island. And amazingly, they actually rode the building down during the implosion.

We weren’t able to recover the cameras but here is the system we designed that protected our harddrives.

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With the help of Controlled Demolition Inc. President Mark Loizeaux’s expert advice, it landed right on top of the rubble pile as predicted. And a 30-something storey drop later, the footage was all there. And it’s incredible.

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Our ultimate challenge was Blowdown II: World Cup Demolition. We filmed the whole episode in 3D.

Sometimes, after all this amazing footage hits Parallax Film HQ, we don’t even know what we’re looking right away at and only piece it together as we unravel the story … the wonder of these discoveries is really satisfying.

Getting the goods

One of the big questions for crew is whether to shoot big wide shots that allow you to watch the whole thing unfold, complete with the amazing microsecond timing.  Or do you zoom in and witness the devil in the detail like the failure of expansion joints or payoff of pre-slicing concrete rings?

Sometimes it depends on the camera technology.  We’ve experimented with high speed cameras at 300+ frames per second, and found that it worked best for those tight shots, rather than the wides which you just want to let run.

Time to explode

We’ve done some amazing stuff with cameras in this series – things that, to our knowledge, have never been done before.

And the very best of these unparalleled visual experiences will be rolled out over the next few weeks on History Television.

Enjoy the ride, Canada.

We sure did.

Maija Leivo, Executive Producer

@lostbraincells

Delivering a 3D documentary: what it takes to make the cut

Charting the course of a creative company means selecting projects that fulfill a collective passion for experimentation with cameras, visuals and story.

In the realm of innovation 3D fits nicely with these criteria …  so naturally we had to try it.

But to pick up a camera and start shooting was out of the question because there was nothing – absolutely nothing within our price range that we could carry around like an HD camera and meet broadcast specs.

We foraged ahead with Blowdown 3D and after six months of R&D, several camera systems, a month of production in Brazil and nine months of post we have finally delivered a truly groundbreaking 3D documentary.  

We met our creative criteria of keeping the 2D and 3D cuts identical and having an engaging, watchable show in both formats.   As well we gained stereography expertise and a full 3D production and post facility.

To succeed we needed to 4 key players in place.  A business partner who made sure capital was available; a broadcast partner who helped off-set some of the costs and commission a 3D version; a DOP to build and operate a 3D system and an editor who took on the head and heart ache of posting in 3D and edit a show, simultaneously.

Each partner went in blind, worked hard and remained unwaveringly committed – always moving forward despite the many, many set-backs.   I cannot overstate the massive technical obstacles that stood in our way – especially in post.   For a year it was one step forward, two back – not a terribly long time in the scheme of things for R&D and execution but the money was burning and we had to deliver.

On a larger scale the 3D film industry is hot … but there’s still a lot to learn. At NAB 2011 nearly every booth had a 3D camera system or monitor on display.   Unfortunately the consensus from my team that attended is that most of the stereo projects being generated are not visually interesting or executed in optimal 3D.

As far as 3D programming goes, the broadcasters are starting safe with lots of natural history. Over the next few years television is going to steadily move towards 3D penetration.  The consumer interest is too great for them too pass up the business opportunity.   But for now, I look forward to just seeing how Blowdown 3D is received around the world.

Ian Herring, President

@ianherring

So You Want To Learn 3D? How to bring the stereoscopic dream to life

It’s been a long journey into the realm of 3D documentary filmmaking for myself and the rest of the Parallax team.

A rugged path marked with a few big wins – triumphs earned via epic missions through a series of formidable stereoscopic obstacles.

The good news: we’ve trampled a rough trail … a trail that will hopefully help other enthusiasts avoid getting too thoroughly lost in the enchanted forest that is 3D production.

Our stereographer, Sean White, details some quick and dirty ways to follow us into the third dimension.

Immerse yourself

Learning 3D is a full-time job. A solid foundation of stereo principles is needed if you want to succeed

Research. Take an introductory course. Enlist the help of an experienced stereographer.

Or for true 3D keeners, deconstruct a ready-made system into its basic components. Best way to master the beast. Hands down.

Start small

Our first foray into 3D filmmaking was a modest one involving two $20 cameras purchased on EBay and mounted on a side-by-side rig.

Starting small makes getting bigger the only option.

Experiment

Always think of ways to make your 3D system better. Tinker, take risks, and invent.

Capitalize fully on your mistakes by knowing exactly where you went wrong. Leave no error unturned.

Share your failures and successes with other experimenters. Best way to avoid epic catastrophes.

Keep your eye on the prize

Driving your whole 3D pursuit is the desire for results – not only should you want something properly stereographed but something beautifully stereographed.

Keeping this in mind, never forget to reverse calculate . . . knowing what you want in the end means taking purposeful, well-thought steps to get there.

Alright, that about does it … now it’s time for the good stuff:

Get out there, get dirty, and above all, have fun.

Ian Herring, President

@ianherring

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Stereographer Sean White films Battle Castle: Dover.

Click here for more photos of the Beamer EX and Parallax crew in action.

3D Technology: Parallax Film’s Beamer EX – a stereoscopic rig like none other.

After many blog posts chronicling its inception, the time has finally come to detail la mini beam splitter rig de resistance.

Meet Beamer EX Stereoscopic Rig, a Parallax Film Productions exclusive, designed and assembled by our stereographer Sean White.

File 174

With two successful 3D shoots in the can, our Beamer has proven a force to be reckoned with in the field – portable, rugged, and a damn good shooter.

And pretty easy on the eyes, don’t you think?

Here’s the Beamer breakdown:

– Custom built aluminum beam splitter chassis integrated with 15mm rods and components

– Designed for two Sony EX3 cameras for perfect genlock and time code sync

– HDSDI signals from both cameras recorded to Convergent Designs nanoFlash 3D at up to 280 mbps

– Precise monitoring and alignment with 6″ Transvideo CineMonitorHD 3D View

– Easy to setup and transport

– Switches from tripod to handheld shooting and back in seconds

– Adjustable interaxial distance from 0-100mm

– Calibrated camera heights from base mounts

– Floating 4-point micro adjustment screws for perfect mirror alignment

– Single Anton Bauer Dionic battery on Goldmount powers the monitor and both nanoFlashes

Ian Herring, President

@ianherring

Shooting a 3D Documentary: Sony EX3s on Custom Designed Rig Get The Job Done

Production of Battle Castle is fast underway. It’s a documentary series that brings the world’s greatest medieval strongholds to life and we’ve kicked it off shooting 3D in Kent England, on the grounds of the magnificent Dover Castle.

Packing wisdom gathered from taking Blowdown 3D from production through post, we’ve optimized our beam-splitter rig for this new terrain to avoid the issues (and limitations) we had to work with during our first journey into the third dimension.

The result: one self-contained system that can capture almost everything we need.

Here’s the breakdown:

We’ve chosen to mount 2 Sony EX3s over the Canon 7Ds to avoid genlock issues we were experiencing with the Canons.

The EX3s are great, gold standard cameras and can output a clean signal straight to our Nano3D drives.

We’ve also reconfigured the sliders for more interaxial play and attached customized attachments so we can vertically hang cameras without ripping out the hot shoe mount.

We used red-rock micro components along with some custom parts to fine-tune the hand-held splitter.

Altogether it weighs 45 lbs meaning a strong DoP can hold it for 4-5 minutes before taking a break.

Well worth the effort when it means you have freedom.

Limitation worth noting – the EX3s can’t capture vista shots where the subject is faraway. We fill this gap by using a pair of Canon 5Ds on a side-by-side rig to capture these types of shots.

So what it comes down to is we now have a system with perfect sync, beautiful capture, flexibility, and portability.

What more could you ask for?

Ian Herring, President

@ianherring

Shooting a 3D Documentary: Arming our B-cam system for Blowdown

In the previous post I described the evolution of our mini beam splitter rig, engineered by the Parallax crew for portability and 3D close-ups.

Before the filming of our first documentary, Blowdown, we went back-and-forth on what cameras to mount on this custom-designed rig to complete our B cam system. It was an epic battle that ended with Canon 7Ds as victor … for this round at least.

Here’s why:

When we shot the demolition of the Fonte Nova Stadium, our Iconix A cam system rigged side-by-side, also with our very own hand-held design, took some beautiful shots.

For our B cam system, it down to Sony EX3s or Canon 7D’s. The big problem is the Sony EX3s proved too heavy and cumbersome for our purposes. This is an event-based documentary in a demolition zone – last thing we need is to haul excess weight around.

So the 7Ds were the cameras that we went with – but we knew this decision came with a couple drawbacks:

1. The 7Ds have genlock issues making it difficult to synchronize the captures between the two cameras. Meaning we’re going to have a long gop compression issue.

Translation: fast motion close to the camera will produce retinal rivalry.

2. We can’t use video feeds coming out of the cameras with our Transvideo 3D monitor.

Which means we won’t be able to overlap images and check alignment during the shoot.

3. There’s no uncompressed signal coming out that we can tap into and record to the nano3D drives – a problem in 2D as well.

Despite these limitations, we still captured great stereo images with properly set interaxials.

In the end, our confidence in our Canon 7D mini beam splitter system paid off and we have a visually-unprecedented documentary to show for it.

But as we move further into the third dimension, we’re upping our game …

Ian Herring, President

@ianherring

Shooting a 3D Documentary: How to customize your 3D gear to get the best shot

Industriousness, adaptability, and innovation are vital when it comes to the world of filmmaking – especially when you’re shooting one of the first event-based 3D documentaries ever produced for an international audience.

Before we filmed Blowdown 3D, our stereographer, Sean White, faced a huge challenge: engineer a 3D rig that could capture the variety of shots we needed and stand up to run-and-gun filmmaking on an industrial demolition site.

We decided on a beam-spitter rig because a side-by-side rig wouldn’t have allowed us to shoot the close-ups we wanted.

But there was a problem: the Film Factory Indie beam splitter rig we had purchased would have been a beast to lug around a condemned sports stadium in Salvador, Brazil.

Necessity is the mother of invention after all … if we were going to make this journey into the third dimension work, it was clear that we’d have to come up with our own rigging system.

First step: tear open our Indie Film Factory beam splitter, get to know its insides, and build it stronger.

It was a process of experimentation, ordering parts, making adjustments and modifications.

Customize, customize, customize.

Finally, we created a design that worked and hired a machinist to solder the pieces together.

The result: an aluminum box with a window for a horizontal camera and an underslung design shooting up at a mirror.

We call it the mini beam splitter rig.

Besides being close-up capable, this custom design also makes for less problems with reflection and helps protect the mirror and camera lenses from the rain, dust, etc. sometimes encountered in the field.

Above all else is its portability, which is paramount when you’re filming an event-based documentary.

All this at a fraction of what manufacturers are asking for this kind of optimized technology.

Ian Herring, President

@ianherring

Editing a 3D Documentary: Landing a Colorist

After some investigation, our team and I have finally found a studio to take on the epic task of colour grading our first 3D documentary.

The search was a tough one.

The main challenge: though many studios in the Vancouver area possess the colour correcting software to edit 3D – DaVince Resolve, Lustre, Quantel Pablo – they’re still waiting on the monitoring systems to edit in stereo.

For some studios, monitoring systems were actually in transit, boxed to be at their doorstop in less than a month … exciting evidence of the growing hunger for 3D content.

Our colorist will have their work cut out for them.

The rigours of event-based 2D documentary filmmaking versus intentionally lighted film environments means the colorist will have to deal with variable lighting that can change from one shot to the next.

Tackling discrepancies between 3D footage will be another challenge.

The way the cameras capture, miniscule differences in manufactured parts, and the way light hits these parts creates differences between left and right.

The differences are slight, but if left uncorrected could produce a big problem.

Matching stereo pairs and making content broadcast legal will take the work of an expert, but it’s worth the payoff: the absolute best of what 3D can offer before it leaves our hands.

Ian Herring, President

@ianherring